Hardware and Software

Hardware and Software

Curriculum Map | Digital Foundations

Summary

Students learn that hardware is the part of a computer they can touch, while software is the program or app that gives the computer instructions. The lesson builds a foundation for later work with applications, files, coding, and troubleshooting.

Teacher Overview

Core idea:

Useful analogy:

Level 1 - Entry

Goal: Students can point to hardware and name it.

Teacher prep:

Steps:

  1. Show a computer or device.
  2. Ask students which parts they can touch.
  3. Name each physical part.
  4. Complete the hardware labeling activity.
  5. Share one part and one job it does.

Check for understanding:

Extension:

Level 2 - Developing

Goal: Students can sort examples into hardware and software.

Teacher prep:

Steps:

  1. Review hardware as physical parts.
  2. Introduce software as apps or programs.
  3. Sort examples into hardware and software.
  4. Discuss one example from each category.
  5. Complete the sorting activity.

Check for understanding:

Extension:

Level 3 - Extending

Goal: Students can explain how hardware and software work together.

Teacher prep:

Steps:

  1. Choose one task, such as drawing a picture.
  2. Identify the hardware used for the task.
  3. Identify the software used for the task.
  4. Explain what would happen if one part were missing.
  5. Draw or describe a hardware/software pair.

Check for understanding:

Extension:

Materials

Activity Pages

Open teacher slides
Open hardware and software sorting activity
Open hardware labeling activity