Unit 21 - Year 3 Lessons


Overview

Students will draw full-body portraits from reference and create endless-runner-style art assets for a later unit.

Target skills:

Tools:

Outputs:


Week 1 - Sketchbook Self Portrait

Lesson 1 - Draw a Full-Body Self Portrait

Goal: Using Sketchbook application.

Teacher prep:

Steps:

  1. Using Sketchbook application
  2. Refer to the image example for this step.
    image1|500
  3. Try to draw the whole body.
  4. Use a webcam to have students see themselves entirely.
  5. Drawing face, body, clothes etc
  6. The students could try taking a picture and posing for the camera for the drawing to be referenced on. - take a picture would require help from students or teacher.
  7. Open sketchbook - clear or make a new sketch paper
  8. Begin by outlining the pose using this reference Drawing a simple stick figure of the students pose first
    image4|500
  9. Change to a new layer to draw on top of the pose drawing.
  10. Start by drawing in the cloths etc first then the face

Check for understanding:

Extension: Create a second variation or extend the project with extra details if time allows.

Lesson 2 - Draw a Teacher or Friend Pose

Goal: Draw friends, teachers 1) take a picture of the teachers/ students pose 2) and begin by using the same method as lesson 1 by using the reference to map out the pose.

Teacher prep:

Steps:

  1. Draw friends, teachers 1) take a picture of the teachers/ students pose 2) and begin by using the same method as lesson 1 by using the reference to map out the pose
    image4|500

Check for understanding:

Extension: Create a second variation or extend the project with extra details if time allows.

Week 2 - Endless Runner Game Art

Lesson 1 - Draw Endless Runner Assets

Goal: Drawing endless runner - scenery --save it (will use it in Unit 22).

Teacher prep:

Steps:

  1. Drawing endless runner - scenery --save it (will use it in Unit 22)
  2. Canvas 64x64
  3. Drawing a simple character - Two frames for quick running animation DOWNLOAD x5 to students folder
    image21|500
    image20|500
    image17|500
  4. CLEAR canvas
  5. Drawing an object to jump over, cactus, box, building, another dinosaur, anything within reason. Making 3 variants DOWNLOAD x5 to students folder
    image14|500
    image15|500
    image11|500
  6. CLEAR canvas Draw a bird Two frames again fly the opposite of the dinosaur DOWNLOAD x5 to students folder
    image7|500
    image8|500
  7. NEW CANVAS Drawing the background of the game., so think together what the background could be. And no “ground” just background. Like mountains, sunny day clouds etc DOWNLOAD x 5 to Students folder
    image12|500
    image22|500
  8. How to Make an Endless Runner Game in Scratch (Part 1) UPLOADING TO SCRATCH
  9. Open scratch
    image2|500
  10. Uploading Go to google drive - students and find the drawings we have done IF students have not drawn something they may use teachers' drawings.
    image13|500
  11. Once characters are uploaded lets edit them to make sure they have no additional colors like a white box around them, Click on character > costume tab> click bucket >fill = no color> click the area with white Repeat this for ALL CHARACTERS
    image9|500
  12. For uploading multiple designs like the cactus, Upload one first and then add the rest through costumes.
    image5|500
  13. Upload BACKGROUND
    image3|500
  14. Change size Click and select all of the background Use the mouse wheel or the pinch to see all of the scene Make the background as big as the scene.
    image6|500
  15. Adjust size and position Click the correct character and moving it by clicking it in the scene Change the size in the options
    image19|500
  16. Change name here to be correct if not named when saved
    image18|500
  17. To google drive students folder *** Teachers also save to the main folder for students that need to catch up.
    image16|500

Check for understanding:

Extension: Try the same workflow again with a new idea, subject, or visual style.

Lesson 2 - Finish and Extend the Art

Goal: Repeat previous lesson until finished. Is finished students may play class dojo.

Teacher prep:

Steps:

  1. Repeat previous lesson until finished. Is finished students may play class dojo.

Check for understanding:

Extension: Try the same workflow again with a new idea, subject, or visual style.