Unit 10 - Year 1 Lessons


Overview

Students will complete Unit 10 Year 1 activities using digital art workflows.

Target skills:

Tools:

Outputs:


Week 1 - Fireworks Animation

Lesson 1 - Fireworks in Pixilart

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Before drawing turn this button on, makes it easier to add frames later.

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Using pencil

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to draw the beginning of the fireworks. Keep adding frames and moving up until high enough, and can do this slowly with many frames if wanted to. Try and keep the fireworks going up straight.

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Using color or mix of color and starting the firework small and getting bigger each following frame.

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After one and if time try making a special firework after the first one, like a heart shape or smile firework. If no time DOWNLOAD and save to google drive - students - Fireworks.gif

Lesson 2 - Continuing the previous lesson try making a special firework after the first one, like a heart shape or smile firework.

Week 2 - Bouncing Ball Animation

Lesson 1 - Bouncing Ball Without Squash

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Trying to understand the idea of the squish and squashing to make the animation more animated. Open pixil art and using canvas size 16x16

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move the ball up

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Following the drawing paper we started with.

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Download

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Save to google drive - students - students name - bouncing bal1.gif BACK TO THE PAPER The second set of frames, don't have to use all of them. But use as many as possible. Like this picture but start the drawing off with the ball normal on the bottom Talk about the idea when a ball drops fast it will squish and bounce back up.

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Using the paper as a guide go back into pixil art and using 16x16 canvas size follow the same method but use

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instead of copy so that you can draw the ball over and over again with the squish or squash.

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Download

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Save to google drive - students - students name - bouncing ball2.gif

Lesson 2 - Continue the ball one more time But this time use a larger canvas size of 64x64