Unit 6 - Year 2 Lessons


Overview

Students will complete Unit 6 Year 2 activities using digital art workflows.

Target skills:

Tools:

Outputs:


Week 1 - Bird (Pixilart to Wick Editor)

Lesson 1 - Bird Sprite and Motion

Wick Editor: https://www.wickeditor.com/editor/

Goal: Create a two-frame bird flap GIF and animate it moving across the canvas in Wick Editor.

  1. In Pixilart, create a 32 x 32 canvas and draw bird body.
    image25|500
  2. Copy frame so you have 2 frames.
    image10|500
  3. On frame 1, draw wings up.
    image45|500
  4. On frame 2, draw wings down.
    image38|500
    image35|500
  5. Save/export as bird.gif (transparent) in student files.
    image19|500
    image14|500

Import and animate in Wick Editor:

  1. Open Wick Editor and upload bird.gif as an asset.
    image13|500
    image29|500
  2. Click bird.gif asset and add to canvas.
    image8|500
  3. Select the green dotted frame.
    image17|500
  4. Set length to 20.
    image46|500
  5. Place bird at one side of canvas and resize if needed.
    image24|500
  6. Click Tween.
    image22|500
  7. Move red playhead to frame 20.
    image44|500
  8. Move bird to opposite side.
    image36|500
  9. Play and adjust as needed.
    image34|500
    image26|500
    image42|500
  10. Save as bird.wick.
    image18|500

Lesson 2 - Add Bird Sound

Goal: Add timed sound frames to the bird animation.

  1. Open bird.wick from student files.
    image21|500
    image4|500
  2. Open Sounds and choose a bird-like sound. Add as asset.
    image23|500
    image30|500
  3. Add sound frames by clicking +.
    image43|500
  4. Place sound on frame 1, then again around frame 11 (length 10 each).
    image16|500
    image3|500
  5. Preview. If needed, replace sound and reapply.
  6. Export/save final as bird.mp4.
    image47|500
    image9|500

Week 2 - Rocketship (Pixilart to Wick Editor)

Lesson 1 - Rocket Animation and Tween

Goal: Build a 2-frame rocket flame GIF and tween rocket flight in Wick Editor.

  1. In Pixilart, set canvas to 100 x 120 and draw rocket.
    image37|500
    image32|500
  2. Copy frame and draw different flame shapes on frame 1 and frame 2.
    image33|500
    image15|500
  3. Save as rocket.gif.
    image12|500

Import and animate in Wick Editor:

  1. Open Wick Editor and upload rocket.gif.
    image41|500
    image40|500
  2. Select clip frame (grey/clip box) and set length to 20.
    image39|500
    image5|500
  3. Add to canvas and size appropriately.
    image1|500
    image11|500
    image27|500
  4. Place rocket below canvas start position.
    image48|500
  5. Add tween at frame 1.
    image28|500
  6. Move playhead to frame 20.
    image49|500
    image7|500
  7. Move rocket to top/outside of canvas.
    image20|500
  8. Save as rocket.wick.
    image18|500

Lesson 2 - Add Rocket Sound

Goal: Add suitable rocket sound effects to the rocket animation timeline.

  1. Follow the same sound workflow as Week 1.
    image4|500
    image23|500
    image43|500
    image16|500
    image3|500
  2. Optional sound source for teacher-led search: https://pixabay.com/sound-effects/
    image6|500