Unit 18 - Year 1 Lessons


Overview

Students will observe how bodies move, build a simple walk cycle, and place that animation into a moving Wick Editor scene.

Target skills:

Tools:

Outputs:


Week 1 - Walk Cycle on Paper and Pixilart

Lesson 1 - Draw the Legs Walk Cycle

Goal: Focus on just the legs first.

Teacher prep:

Steps:

  1. Refer to the image example for this step.
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  2. Focus on just the legs first.
  3. Talking about walking and how we walk. As a class. Pointing out things of importance: like the Ankle, Toe placement, knee bending. Most walking in animation is much more than 5 frames but 5 frames is fine.
  4. Using the pixil art grid : Use the linked reference if provided
  5. Draw in the grid the legs
  6. Focus on keeping the “hips” centered but up and down as the reference picture
  7. Like this using a pencil KEEP THIS PAPER FOR FUTURE LESSONS
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  8. Open up pixil art
  9. 100x100 canvas size
  10. Drawing the frames like our legs we drew before on paper - using the line tool will help keep lines straight - Change pixel size to 4. - finding a middle point and make that the center point for the reset of the drawings - And trying to draw the first frame on the paper.
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  11. Refer to the image example for this step.
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  12. It should look like this If not and it looks jumpy or it stutters Go back through the frames and adjust where needed.
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  13. Unless time allows go to next lesson Teacher also saves this to google drive for students who have not started Download and save as pixil —- unless time allows go to next lesson walking.pixil Save it to google drive to the students file
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Check for understanding:

Extension: Create a second variation or extend the project with extra details if time allows.

Lesson 2 - Add Arms and Finish the Walk

Goal: Talk about what we did previously (legs).

Teacher prep:

Steps:

  1. Talk about what we did previously (legs)
  2. Talk about how our arms are moving
  3. Working on the arms next if students don't have the paper from previous they may try and copy teachers legs placements. Or copy from one of the students /teachers papers. Don't worry about the head but can draw that last.
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  4. Open Pixil - Let students use the teachers copy of waking.pixil if they have not started. Locate google drive - students - student name. Click on walking.pixil and open.
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  5. Going to frame 1 and starting to draw in the arms on the legs
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  6. Once finished save both as pixil and gif And X 5
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  7. May try and add colors to represent the left and right side arms/legs May also try drawing cloths or a hat to the body

Check for understanding:

Extension: Create a second variation or extend the project with extra details if time allows.

Week 2 - Walk Cycle in Wick Editor

Lesson 1 - Move the Walk Cycle Across a Scene

Goal: Using the walk cycle and placing it into the wickeditor.

Teacher prep:

Steps:

  1. Using the walk cycle and placing it into the wickeditor.
  2. Making the animation walk across the scene or parallax method. Several ways to do
  3. Open wickeditor
  4. Upload the walking.gif to asset library Using the upload button Go to google drive > students > Students folder and locate the walking.gif
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  5. Click and drag or click ADD TO CANVAS Resize the drawing if it is too big. Move the gif to the left side.
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  6. Click the green dot and change the length on the right side to 40
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  7. Click the tween button Move the red indicator slowly across to 40 Click the walking drawing and move it to the other side of the canvas.
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  8. Finished the first part.
  9. The second part is to make a little path like hill for the character to walk across. - make a layer 2 - use line tool to make a little hill - click the frame on layer 2 and make it length of 40 (same as layer1) - can extend the frame by click the edge OR on the right side type in (length)
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  10. Click the red indicator and change it to 20 - click your walking gif and move it into place.
  11. This activity can be extended by trying to make a unique walking scene. - go back to layer 2 and using the selection tool to delete the hill - redraw a new, harder design. Try two hill move the red indicator +10 per section of hill - moving the red indicator and the character.
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Check for understanding:

Extension: Create a second variation or extend the project with extra details if time allows.

Lesson 2 - Create a New Walking Path

Goal: Repeat the same activity and try new lines for the character to “walk” along.

Teacher prep:

Steps:

  1. Repeat the same activity and try new lines for the character to “walk” along.
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Check for understanding:

Extension: Try the same workflow again with a new idea, subject, or visual style.