Unit 3 - Year 2 Lessons


Overview

Students will complete Unit 3 Year 2 activities using coding and physical computing workflows.

Target skills:

Tools:

Outputs:


Week 1 - Games & Music

Lesson 1 - Rock-Paper-Scissors

Goal: Program a micro:bit to randomly show rock, paper, or scissors and decide the winner.
Link: https://microbit.org/projects/make-it-code-it/rock-paper-scissors/

Materials

Steps

  1. Open MakeCode and create Rock-Paper-Scissors using the tutorial.
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  2. Discuss IF / ELSE IF / ELSE logic using a quick class demo:
    • IF the teacher claps once > students jump
    • ELSE IF two claps > students say “hello”
    • ELSE > students do nothing
  3. Flash to micro:bit and test with partners.
  4. Extension: Add sound when a result appears.

Lesson 2 - Music Box

Goal: Trigger melodies on button press; experiment with the Melody Maker.
Link: https://microbit.org/projects/make-it-code-it/jukebox/

Steps

  1. Follow the Jukebox guide; assign tunes to A, B, and A+B.
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  2. Compose a short tune with Melody Maker and add it.
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Ideas


Week 2 - Sensors

Lesson 1 - Compass (Treasure Hunt)

Goal: Use the micro:bit compass bearing to guide a treasure hunt.
Link: https://microbit.org/projects/make-it-code-it/compass-bearing/

Materials

Activity

  1. Place books in a circle; hide treasure in one.
  2. Record a bearing from center to the treasure.
  3. One student returns and uses the bearing to locate the treasure.
  4. Rotate roles, move books to avoid memorization.

Lesson 2 - Thermometer (Field Notes)

Goal: Measure and compare temperatures around the school.
Link: https://microbit.org/projects/make-it-code-it/thermometer/

Steps

  1. Build the thermometer project in MakeCode.
  2. Visit several locations and record data.

Data Table (copy into notebooks)

Room/Location Temp (°C) Time

Extensions